singularity-forge/packages/daemon/src/daemon.ts
TÂCHES efe61c2fcc wip: M005 daemon — orchestrator, event bridge, formatter, batcher improvements (#2929)
Saves in-progress daemon work from M005-m138xe that was sitting uncommitted.
Includes orchestrator expansion, event bridge/formatter enhancements,
message batcher tweaks, and discord bot additions.
2026-03-27 20:22:30 -06:00

199 lines
7.1 KiB
TypeScript

import type { DaemonConfig, ProjectInfo } from './types.js';
import type { Logger } from './logger.js';
import { SessionManager } from './session-manager.js';
import { scanForProjects } from './project-scanner.js';
import { DiscordBot, validateDiscordConfig } from './discord-bot.js';
import { EventBridge } from './event-bridge.js';
import { Orchestrator } from './orchestrator.js';
/**
* Core daemon class — ties config + logger together with lifecycle management.
* Registers SIGTERM/SIGINT handlers for clean shutdown.
*/
export class Daemon {
private shuttingDown = false;
private keepaliveTimer: ReturnType<typeof setInterval> | undefined;
private healthTimer: ReturnType<typeof setInterval> | undefined;
private readonly onSigterm: () => void;
private readonly onSigint: () => void;
private sessionManager: SessionManager | undefined;
private discordBot: DiscordBot | undefined;
private eventBridge: EventBridge | undefined;
private orchestrator: Orchestrator | undefined;
constructor(
private readonly config: DaemonConfig,
private readonly logger: Logger,
private readonly healthIntervalMs: number = 300_000,
) {
this.onSigterm = () => void this.shutdown();
this.onSigint = () => void this.shutdown();
}
/** Start the daemon: log startup info, register signal handlers, start keepalive. */
async start(): Promise<void> {
this.sessionManager = new SessionManager(this.logger);
this.logger.info('daemon started', {
log_level: this.config.log.level,
scan_roots: this.config.projects.scan_roots.length,
discord_configured: !!this.config.discord,
});
process.on('SIGTERM', this.onSigterm);
process.on('SIGINT', this.onSigint);
// Keep the event loop alive. The write stream alone doesn't hold a ref
// when there's no pending I/O, so we need an explicit timer.
this.keepaliveTimer = setInterval(() => {}, 60_000);
// Conditionally start Discord bot if config is present and valid
if (this.config.discord?.token) {
try {
validateDiscordConfig(this.config.discord);
this.discordBot = new DiscordBot({
config: this.config.discord,
logger: this.logger,
sessionManager: this.sessionManager,
scanProjects: () => this.scanProjects(),
});
await this.discordBot.login();
// Wire up EventBridge after bot is ready
const channelManager = this.discordBot.getChannelManager();
const client = this.discordBot.getClient();
if (channelManager && client) {
this.eventBridge = new EventBridge({
sessionManager: this.sessionManager,
channelManager,
client,
config: this.config,
logger: this.logger,
ownerId: this.config.discord.owner_id,
});
this.discordBot.setEventBridge(this.eventBridge);
this.eventBridge.start();
this.logger.info('event bridge wired');
// Wire up Orchestrator if control_channel_id is configured
if (this.config.discord.control_channel_id) {
this.orchestrator = new Orchestrator({
sessionManager: this.sessionManager,
channelManager,
scanProjects: () => this.scanProjects(),
config: {
model: this.config.discord.orchestrator?.model ?? 'claude-haiku-4-5-20251001',
max_tokens: this.config.discord.orchestrator?.max_tokens ?? 1024,
control_channel_id: this.config.discord.control_channel_id,
},
logger: this.logger,
ownerId: this.config.discord.owner_id,
});
client.on('messageCreate', (message) => {
void this.orchestrator!.handleMessage(message);
});
this.logger.info('orchestrator wired', {
control_channel_id: this.config.discord.control_channel_id,
});
}
} else {
this.logger.warn('event bridge skipped — channel manager or client not available');
}
} catch (err) {
// Log error but don't abort daemon startup — bot is optional
this.logger.error('discord bot login failed', {
error: err instanceof Error ? err.message : String(err),
});
this.discordBot = undefined;
}
}
// Health heartbeat — logs uptime, session count, Discord status, memory
const startTime = Date.now();
this.healthTimer = setInterval(() => {
const sessions = this.sessionManager?.getAllSessions() ?? [];
const activeSessions = sessions.filter(
(s) => s.status === 'running' || s.status === 'blocked',
).length;
this.logger.info('health', {
uptime_s: Math.floor((Date.now() - startTime) / 1000),
active_sessions: activeSessions,
discord_connected: !!this.discordBot?.getClient()?.isReady(),
memory_rss_mb: Math.round(process.memoryUsage().rss / 1024 / 1024),
});
}, this.healthIntervalMs);
}
/** Scan configured project roots for project directories. */
async scanProjects(): Promise<ProjectInfo[]> {
return scanForProjects(this.config.projects.scan_roots);
}
/** Accessor for the session manager (available after start()). */
getSessionManager(): SessionManager {
if (!this.sessionManager) {
throw new Error('Daemon not started — call start() before accessing the session manager');
}
return this.sessionManager;
}
/** Accessor for the event bridge (available after start() with Discord configured). */
getEventBridge(): EventBridge | undefined {
return this.eventBridge;
}
/** Accessor for the orchestrator (available after start() with control_channel_id configured). */
getOrchestrator(): Orchestrator | undefined {
return this.orchestrator;
}
/** Idempotent shutdown: log, cleanup sessions, close logger, exit. */
async shutdown(): Promise<void> {
if (this.shuttingDown) return;
this.shuttingDown = true;
this.logger.info('daemon shutting down');
// Remove signal handlers to avoid double-fire
process.removeListener('SIGTERM', this.onSigterm);
process.removeListener('SIGINT', this.onSigint);
// Clear health heartbeat timer
if (this.healthTimer) {
clearInterval(this.healthTimer);
this.healthTimer = undefined;
}
// Clear keepalive so the event loop can drain
if (this.keepaliveTimer) {
clearInterval(this.keepaliveTimer);
this.keepaliveTimer = undefined;
}
// Stop Orchestrator first
if (this.orchestrator) {
this.orchestrator.stop();
this.orchestrator = undefined;
}
// Stop EventBridge before Discord bot destroy
if (this.eventBridge) {
await this.eventBridge.stop();
this.eventBridge = undefined;
}
// Destroy Discord bot before session cleanup
if (this.discordBot) {
await this.discordBot.destroy();
this.discordBot = undefined;
}
// Clean up active sessions before closing logger
if (this.sessionManager) {
await this.sessionManager.cleanup();
}
await this.logger.close();
process.exit(0);
}
}