This commit captures uncommitted modifications that accumulated in the working tree across multiple in-progress workstreams. It is a snapshot to clear the deck before sf v3 work begins; individual workstreams should land separately on top of this. Notable additions: - trace-collector.ts, traces.ts, src/tests/trace-export.test.ts — trace export plumbing - biome.json — Biome linter configuration - .gitignore — exclude native/npm/**/*.node compiled binaries The bulk of the diff is across src/resources/extensions/sf/ (301 files) and src/resources/extensions/sf/tests/ (277 files), reflecting the ongoing sf extension work. Specific feature commits should follow this snapshot rather than being archaeology'd out of it. The 76MB native/npm/linux-x64-gnu/forge_engine.node compiled binary was left out of the commit — it's now gitignored and built locally. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
113 lines
3.3 KiB
TypeScript
113 lines
3.3 KiB
TypeScript
import { execFile } from "node:child_process";
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import { existsSync } from "node:fs";
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import { join } from "node:path";
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import { pathToFileURL } from "node:url";
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import type { HooksData } from "../../web/lib/remaining-command-types.ts";
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import { resolveBridgeRuntimeConfig } from "./bridge-service.ts";
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import {
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buildSubprocessPrefixArgs,
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resolveSubprocessModule,
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} from "./ts-subprocess-flags.ts";
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const HOOKS_MAX_BUFFER = 512 * 1024;
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const HOOKS_MODULE_ENV = "SF_HOOKS_MODULE";
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function resolveTsLoaderPath(packageRoot: string): string {
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return join(
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packageRoot,
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"src",
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"resources",
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"extensions",
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"sf",
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"tests",
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"resolve-ts.mjs",
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);
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}
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/**
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* Collects hook configuration and status via a child process.
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* Runtime state (active cycles, hook queue) is not available in a cold child
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* process, so activeCycles will be empty. The child calls getHookStatus() which
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* reads from preferences to build entries, then formatHookStatus() for display.
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*/
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export async function collectHooksData(
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projectCwdOverride?: string,
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): Promise<HooksData> {
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const config = resolveBridgeRuntimeConfig(undefined, projectCwdOverride);
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const { packageRoot, projectCwd } = config;
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const resolveTsLoader = resolveTsLoaderPath(packageRoot);
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const moduleResolution = resolveSubprocessModule(
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packageRoot,
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"resources/extensions/sf/post-unit-hooks.ts",
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);
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const hooksModulePath = moduleResolution.modulePath;
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if (
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!moduleResolution.useCompiledJs &&
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(!existsSync(resolveTsLoader) || !existsSync(hooksModulePath))
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) {
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throw new Error(
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`hooks data provider not found; checked=${resolveTsLoader},${hooksModulePath}`,
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);
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}
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if (moduleResolution.useCompiledJs && !existsSync(hooksModulePath)) {
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throw new Error(
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`hooks data provider not found; checked=${hooksModulePath}`,
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);
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}
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// getHookStatus() internally calls resolvePostUnitHooks() and resolvePreDispatchHooks()
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// from preferences.ts, which read from process.cwd()/.sf/PREFERENCES.md.
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// We set cwd to projectCwd so preferences resolution finds the right files.
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// In a cold child process, cycleCounts is empty, so activeCycles will be {}.
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const script = [
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'const { pathToFileURL } = await import("node:url");',
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`const mod = await import(pathToFileURL(process.env.${HOOKS_MODULE_ENV}).href);`,
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"const entries = mod.getHookStatus();",
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"const formattedStatus = mod.formatHookStatus();",
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"process.stdout.write(JSON.stringify({ entries, formattedStatus }));",
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].join(" ");
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const prefixArgs = buildSubprocessPrefixArgs(
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packageRoot,
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moduleResolution,
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pathToFileURL(resolveTsLoader).href,
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);
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return await new Promise<HooksData>((resolveResult, reject) => {
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execFile(
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process.execPath,
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[...prefixArgs, "--eval", script],
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{
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cwd: projectCwd,
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env: {
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...process.env,
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[HOOKS_MODULE_ENV]: hooksModulePath,
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},
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maxBuffer: HOOKS_MAX_BUFFER,
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windowsHide: true,
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},
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(error, stdout, stderr) => {
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if (error) {
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reject(
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new Error(
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`hooks data subprocess failed: ${stderr || error.message}`,
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),
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);
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return;
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}
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try {
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resolveResult(JSON.parse(stdout) as HooksData);
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} catch (parseError) {
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reject(
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new Error(
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`hooks data subprocess returned invalid JSON: ${parseError instanceof Error ? parseError.message : String(parseError)}`,
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),
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);
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}
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},
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);
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});
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}
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