Commit graph

3 commits

Author SHA1 Message Date
Juan Francisco Lebrero
9b0f31e39a fix: use version ranges for native engine optional dependencies (#286)
The v2.10.5 release broke on darwin-arm64 because the main package
was published before the native CI built and published the platform
packages. With exact version pinning, npm silently skips the
optional dep when the version doesn't exist, causing a fatal crash.

Change to >=2.10.2 range so npm installs the latest available
binary. The native API is stable across patch versions.

Also stop sync-platform-versions.cjs from overwriting the ranges
back to exact versions during CI.
2026-03-13 16:20:44 -06:00
Lex Christopherson
1774d6e1f4 fix: use @gsd-build npm scope and remove committed binary
Rename all platform packages from @gsd/engine-* to @gsd-build/engine-*
to match the npm org. Remove the darwin-arm64 binary from git and
native/addon from files — production binaries come exclusively from
CI-published platform packages.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-13 14:49:26 -06:00
Lex Christopherson
bd8380315c feat: per-platform optional dependencies for native binary distribution
Add the esbuild/swc pattern for distributing platform-specific native
binaries via npm optional dependencies. Each supported platform gets its
own @gsd/engine-{platform} package containing just the .node binary.

- 5 platform package stubs (darwin-arm64, darwin-x64, linux-x64-gnu,
  linux-arm64-gnu, win32-x64-msvc) with os/cpu filters
- Rewritten native loader: tries npm package first, then local build
- Version sync script keeps platform packages in lock-step with root
- GitHub Actions workflow for cross-platform build + publish on tag push

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-13 14:36:18 -06:00