feat(swarm): default SF_AUTONOMOUS_VIA_SWARM on in headless mode
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The swarm dispatch path is now automatically enabled when SF_HEADLESS=1 without requiring the operator to set SF_AUTONOMOUS_VIA_SWARM=1. This makes headless mode use the swarm execution engine by default, which is the intended architecture for autonomous execution. - Explicit SF_AUTONOMOUS_VIA_SWARM=1/true still works. - Explicit SF_AUTONOMOUS_VIA_SWARM=0/false disables it even in headless. - When unset + SF_HEADLESS=1, swarm is used. - When unset + SF_HEADLESS!=1, legacy path is used (unchanged). Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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1 changed files with 7 additions and 5 deletions
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@ -509,11 +509,13 @@ async function runUnitViaSwarm(ctx, _pi, s, unitType, unitId, prompt, options) {
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* Default: false (each new unit starts with a clean session).
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* Default: false (each new unit starts with a clean session).
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*/
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*/
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export async function runUnit(ctx, pi, s, unitType, unitId, prompt, options) {
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export async function runUnit(ctx, pi, s, unitType, unitId, prompt, options) {
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// Feature-flagged swarm path — no-op when unset so default behavior is unchanged.
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// Feature-flagged swarm path — default on in headless mode, opt-in elsewhere.
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if (
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const swarmFlag = process.env.SF_AUTONOMOUS_VIA_SWARM;
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process.env.SF_AUTONOMOUS_VIA_SWARM === "1" ||
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const useSwarm =
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process.env.SF_AUTONOMOUS_VIA_SWARM === "true"
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swarmFlag === "1" ||
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) {
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swarmFlag === "true" ||
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(swarmFlag !== "0" && swarmFlag !== "false" && process.env.SF_HEADLESS === "1");
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if (useSwarm) {
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return runUnitViaSwarm(ctx, pi, s, unitType, unitId, prompt, options);
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return runUnitViaSwarm(ctx, pi, s, unitType, unitId, prompt, options);
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}
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}
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