release: v2.11.1 — urgent fix for auto-mode loop on research-slice/plan-slice

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TÂCHES 2026-03-14 18:52:05 -06:00
parent 8c45a0dda3
commit c2a063bddd
7 changed files with 11 additions and 6 deletions

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@ -6,6 +6,11 @@ Format based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/).
## [Unreleased]
## [2.11.1] - 2026-03-15
### Fixed
- **URGENT: auto-mode loops on research-slice and plan-slice**`handleAgentEnd` called `invalidateStateCache()` but not `clearPathCache()` or `clearParseCache()`. The in-process directory listing cache in `paths.ts` retained the pre-subagent empty directory snapshot, so `resolveSliceFile()` returned `null` for artifacts the subagent had just written. This caused `dispatchNextUnit` to re-dispatch the same unit (`research-slice` or `plan-slice`) instead of advancing, incrementing the dispatch counter until the `MAX_UNIT_DISPATCHES=3` limit triggered a hard stop with "Loop detected" (#421)
## [2.11.0] - 2026-03-14
### Added

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{
"name": "@gsd-build/engine-darwin-arm64",
"version": "2.11.0",
"version": "2.11.1",
"description": "GSD native engine binary for macOS ARM64",
"os": [
"darwin"

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{
"name": "@gsd-build/engine-darwin-x64",
"version": "2.11.0",
"version": "2.11.1",
"description": "GSD native engine binary for macOS Intel",
"os": [
"darwin"

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{
"name": "@gsd-build/engine-linux-arm64-gnu",
"version": "2.11.0",
"version": "2.11.1",
"description": "GSD native engine binary for Linux ARM64 (glibc)",
"os": [
"linux"

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{
"name": "@gsd-build/engine-linux-x64-gnu",
"version": "2.11.0",
"version": "2.11.1",
"description": "GSD native engine binary for Linux x64 (glibc)",
"os": [
"linux"

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@ -1,6 +1,6 @@
{
"name": "@gsd-build/engine-win32-x64-msvc",
"version": "2.11.0",
"version": "2.11.1",
"description": "GSD native engine binary for Windows x64 (MSVC)",
"os": [
"win32"

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{
"name": "gsd-pi",
"version": "2.11.0",
"version": "2.11.1",
"description": "GSD — Get Shit Done coding agent",
"license": "MIT",
"repository": {