oncall-engine/engine/apps/mobile_app/demo_push.py

93 lines
4.2 KiB
Python
Raw Permalink Normal View History

import json
import logging
import random
import string
import typing
from firebase_admin.messaging import APNSPayload, Aps, ApsAlert, CriticalSound, Message
from apps.mobile_app.exceptions import DeviceNotSet
from apps.mobile_app.types import FCMMessageData, MessageType, Platform
from apps.mobile_app.utils import construct_fcm_message, send_push_notification
from apps.user_management.models import User
if typing.TYPE_CHECKING:
from apps.mobile_app.models import FCMDevice
logger = logging.getLogger(__name__)
logger.setLevel(logging.DEBUG)
def send_test_push(user, critical=False):
from apps.mobile_app.models import FCMDevice
device_to_notify = FCMDevice.get_active_device_for_user(user)
if device_to_notify is None:
logger.info(f"send_test_push: fcm_device not found user_id={user.id}")
raise DeviceNotSet
message = _get_test_escalation_fcm_message(user, device_to_notify, critical)
send_push_notification(device_to_notify, message)
def _get_test_escalation_fcm_message(user: User, device_to_notify: "FCMDevice", critical: bool) -> Message:
# TODO: this method is copied from apps.mobile_app.tasks.new_alert_group._get_fcm_message
# to have same notification/sound/overrideDND logic. Ideally this logic should be abstracted, not repeated.
from apps.mobile_app.models import MobileAppUserSettings
thread_id = f"{''.join(random.choices(string.digits, k=6))}:test_push"
mobile_app_user_settings, _ = MobileAppUserSettings.objects.get_or_create(user=user)
# critical defines the type of notification.
# we use overrideDND to establish if the notification should sound even if DND is on
overrideDND = critical and mobile_app_user_settings.important_notification_override_dnd
# APNS only allows to specify volume for critical notifications
apns_volume = mobile_app_user_settings.important_notification_volume if critical else None
message_type = MessageType.IMPORTANT if critical else MessageType.DEFAULT
apns_sound_name = mobile_app_user_settings.get_notification_sound_name(message_type, Platform.IOS)
fcm_message_data: FCMMessageData = {
"title": get_test_push_title(critical),
"orgName": user.organization.stack_slug,
# Pass user settings, so the Android app can use them to play the correct sound and volume
"default_notification_sound_name": mobile_app_user_settings.get_notification_sound_name(
MessageType.DEFAULT, Platform.ANDROID
),
"default_notification_volume_type": mobile_app_user_settings.default_notification_volume_type,
"default_notification_volume": str(mobile_app_user_settings.default_notification_volume),
"default_notification_volume_override": json.dumps(
mobile_app_user_settings.default_notification_volume_override
),
"important_notification_sound_name": mobile_app_user_settings.get_notification_sound_name(
MessageType.IMPORTANT, Platform.ANDROID
),
"important_notification_volume_type": mobile_app_user_settings.important_notification_volume_type,
"important_notification_volume": str(mobile_app_user_settings.important_notification_volume),
"important_notification_volume_override": json.dumps(
mobile_app_user_settings.important_notification_volume_override
),
"important_notification_override_dnd": json.dumps(mobile_app_user_settings.important_notification_override_dnd),
}
apns_payload = APNSPayload(
aps=Aps(
thread_id=thread_id,
alert=ApsAlert(title=get_test_push_title(critical)),
sound=CriticalSound(
# The notification shouldn't be critical if the user has disabled "override DND" setting
critical=overrideDND,
name=apns_sound_name,
volume=apns_volume,
),
custom_data={
"interruption-level": "critical" if overrideDND else "time-sensitive",
},
),
)
return construct_fcm_message(message_type, device_to_notify, thread_id, fcm_message_data, apns_payload)
def get_test_push_title(critical: bool) -> str:
return f"Hi, this is a {'critical ' if critical else ''}test notification from Grafana OnCall"